Alex Sheppard flies to the Demonic Games, hoping that he and his friends Malik and Tissa can do the impossible and achieve victory. Almost four hundred players are invited to the Games, the best of the best from all walks of Dis. Champions of the Arena and the Battlefields, gryphon races and pet battles; the very best craftspeople and grand masters of their professions . . . All of them await the arrival of Scyth the Class-A Threat, who must now prove his worth without his divine abilities to help him.